135 cards found.

Elvish Guidance

Enchantment Aura   {2}{G} (3)

Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield.
"Old home never forgotten, new home ours forever."



Color Identity: G,Green
Printings:
Onslaught (Common)

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Elvish Lookout

Creature Elf   1 / 1   {G} (1)

Shroud (This creature can't be the target of spells or abilities.)
Like a masterful quilter, Yavimaya stitches together patches of color to warn its denizens of threats.



Color Identity: G,Green
Printings:
Urza's Destiny (Common)

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Epic Struggle

Enchantment {2}{G}{G} (4)

At the beginning of your upkeep, if you control twenty or more creatures, you win the game.

Illus. Chris Rahn


Color Identity: G,Green
Printings:
Magic Online Promos (Rare)

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Equal Treatment

Instant {1}{W} (2)

If any source would deal 1 or more damage to a permanent or player this turn, it deals 2 damage to that permanent or player instead.
Draw a card.



Color Identity: W,White
Printings:
Torment (Uncommon)

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Fiery Temper

Instant {1}{R}{R} (3)

Fiery Temper deals 3 damage to any target.
Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)



Color Identity: R,Red

Final Fortune

Instant {R}{R} (2)

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Want all, lose all.
—Zhalfirin aphorism



Color Identity: R,Red
Printings:
Mirage (Rare)

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Firemaw Kavu

Creature Kavu   4 / 2   {5}{R} (6)

Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Firemaw Kavu enters the battlefield, it deals 2 damage to target creature.
When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature.



Color Identity: R,Red
Printings:
Time Spiral (Uncommon)

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Forced March

Sorcery {X}{B}{B}{B} (3)

Destroy all creatures with converted mana cost X or less.
The Caterans call it a screening process. The dead are in no condition to argue.



Color Identity: B,Black
Printings:
Mercadian Masques (Rare)

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Frostweb Spider

Snow Creature Spider   1 / 3   {2}{G} (3)

Reach (This creature can block creatures with flying.)
Whenever Frostweb Spider blocks a creature with flying, put a +1/+1 counter on Frostweb Spider at end of combat.
Its white webs glitter, mimicking the frost on the tree's branches.



Color Identity: G,Green
Printings:
Coldsnap (Common)

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Gauntlet of Power

Artifact {5} (5)

As Gauntlet of Power enters the battlefield, choose a color.
Creatures of the chosen color get +1/+1.
Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.



Color Identity:
Printings:
Time Spiral (Rare)

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Gempalm Sorcerer

Creature Human Wizard   2 / 2   {2}{U} (3)

Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)
When you cycle Gempalm Sorcerer, Wizard creatures gain flying until end of turn.



Color Identity: U,Blue
Printings:
Legions (Uncommon)

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Giant Dustwasp

Creature Insect   3 / 3   {3}{G}{G} (5)

Flying
Suspend 4—{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)



Color Identity: G,Green
Printings:
Planar Chaos (Common)

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Golgari Grave-Troll

Creature Troll Skeleton   {4}{G} (5)

Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.
{1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll.
Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)



Color Identity: G,Green




Hisoka's Defiance

Instant {1}{U} (2)

Counter target Spirit or Arcane spell.
"With every passing day, the kami shape our world to suit their will. I, for one, would not see them succeed."



Color Identity: U,Blue
Printings:
Champions of Kamigawa (Common)

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Hulking Ogre

Creature Ogre   3 / 3   {2}{R} (3)

Hulking Ogre can't block.
Once they realized the ogre had more size than speed, the soldiers simply went around it.



Color Identity: R,Red
Printings:
Starter 1999 (Uncommon)

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Intrepid Hero

Creature Human Soldier   1 / 1   {2}{W} (3)

{t}: Destroy target creature with power 4 or greater.
A fool knows no fear. A hero shows no fear.



Color Identity: W,White
Printings:
Magic 2013 (Rare)

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Bummer

135 cards found.